show episodes
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
 
Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans. Tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Whether you're a tech entrepreneur working on your own startup, a person who loves playing or making video games, or just a person interested in learning about the games industry, we've got you covered. ...
 
+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
 
The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
 
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, Zack, Ryan, and Eduardo are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of ...
 
A top-rated game developer podcast for you to learn the tactics, tools, and routines from 100+ experts to succeed. You will learn how they got started, successful actions they took, mistakes you should avoid, and so much more. Get inspired today and learn how experts in your field found success so that you can model in their footsteps. Subscribe right now to the Game Dev Loadout podcast and get new episodes every Monday morning.
 
Game Dev London Podcast aims to support the UK games industry with knowledge and stories from those at its core. We aim to help both those who are just starting out, as well as those looking to learn from the best and hone their skills. We also want to shine a spotlight on what's happening and what's hot in the UK game dev scene, all the while trying to entertain and educate all of our listeners week on week! Visit gamedev.london For MeetUps, Game Jams, Competitions And More! Come and chat t ...
 
Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting our or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
 
HostsOld_World_GamerandScottDevonKanereturn for a new podcast still with the focus of Retro Gaming and Indie Gaming. Live athttp://www.twitch.tv/old_world_gamerevery Sunday evening at 7PM EST, Scott Devon Kane will provide you with modern gaming news then Old World Gamer will bring you all of the best NEW Retro and Indie Games as well as new Kickstarters.Old World Gamer will dive into his Steam Queue every week to try and find exciting and interesting games which is always a fun gamble. OWG ...
 
Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Na ...
 
The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
 
@DebonairGamingX Ready to be apart of the revolution of gaming & tech. Listen here & help us change the world of gaming through chatting, planning & creating. Awesome rewards await those who join me in the battle for the return of good video games, the great stories in those games & the advancement of those games with the tech of today. We will make games the way they are supposed to be.
 
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
 
Fourplay, hosted by Carmela Smith, is a game show that tests a player's ability to make a connection. Contestants are given four different sets of four words in 2 minute intervals and are challenged to find the connections between the words in each set and then the connection between the sets themselves. Think you have what it takes to be a four time champion? There's only one way to find out. Welcome to FourPlay FourPlay is an Oakes Media Group podcast.
 
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show series
 
Hey there, Shenanites! In this episode, we discuss face down positioning, quiet future knives, and surprise presentations. Do you ever think about how we’re mostly made of bacteria and weird blood? And how your skin can, like, taste things? No? Well, you’re thinking about it now.Sign up for the new newsletter Dev Chat here: https://tinybs.co/devcha…
 
The game industry had the most anti-remote work attitude for decades before the pandemic. However, a major paradigm shift for how me make games have occurred and we beg to ask the question: can we handle going fully remote? Check out the show notes: https://wp.me/pcB0ew-Lh Connect with Ray Graham on twitter: https://twitter.com/Wadarass Connect wit…
 
In this episode, Jade and Ahmed look back on the games that left a mark of them in 2020 and what games they anticipate to play in 2021! Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more! And why not come chat with us and hundreds of other devs? Join Our Discord - discord.gg/Mx7Sh2G Also Follow Us On Twitch! - twitc…
 
This week, the Dev, Anthony (@summerspeak), and the Prof, Larry (@ProfPlaysGames), discuss the continued PR nightmare that is CDPR (please just stop talking). We then continue with the Hades Cast as Larry rolls credits! If you like our show, please rate us and tell a friend. Also, check our Patreon at patreon.com/ProfAndDevPlayGames. $1 tier for a …
 
In this episode Zackavelli discusses how to setup a multiplayer system, and talks a bit about multiplayer game design.Article about multiplayer: https://gamedevelopment.tutsplus.com/tutorials/building-a-peer-to-peer-multiplayer-networked-game--gamedev-10074Monthly Game Jam:https://itch.io/jam/gdfg-monthly-game-jam-1Join the discord and talk with th…
 
Welcome to Dev Game Club, where this week we explore Ocarina of Time a bit more through an interview with industry Executive Producer Lani Lum. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:48 Interview 1:07:25 Break 1:07:54 Feedback Issues covered: nerd markings,…
 
Hello, Shenanites! This week, we talk about clearing techdebt, our robot overlords, and a billboard owners. For this ep, we’re light on the news and go to town a few questions. Like break strategies. Sometimes you need to take a break from work because your bladder demands it. You just have to decide if it’s a six mug break or a two mug break. Ques…
 
I welcome Patrick Moran, game industry veteran and GM at Kongregate’s Tonic division on this episode. We start by discussing COVID-19 and his current role. Learn how his team’s spread over the globe, plus the unique business model he’s leading around LiveOps and buying games. Patrick then shares what it was like trying to break into the industry an…
 
This is the hundred and sixth episode of the GameDev.tv Community Podcast. Sean is a London (UK) based, experienced video game developer with over 4+ years of professional in-house work experience in the games industry; as a Level Designer and prior to that as an Environment Artist, with experience in AAA and Indie game development. ​He is currentl…
 
The new Lucasfilm Games publishing umbrella once again dominates our conversation this week, as the first new non-EA Star Wars game in a decade gets announced. We discuss Ubisoft and Massive's upcoming open-world Star Wars adventure, including what it might be, what we hope it is and isn't, what it means for The Division, and more. Plus: Ninja Gaid…
 
Skkruf from Role To Cast joins us to discuss the technology of Cyberpunk RED. Brought to you by: Patreon - Get ad-free episodes early & support the show! https://www.patreon.com/cyberpunklorecast Audiobooks.com- Get 3 FREE audiobooks (2 VIP!) https://www.tkqlhce.com/click-100173810-11099382?sid=cplore Gamefly- Get 2 months of rentals for the price …
 
Hindsight is always 20/20, but knowing how to look at things and apply your learnings is more important than just acknowledging them, especially when it comes to crowdfunding campaigns. That’s why in today’s episode we meet again with Mikhail of Mythallica Incorporated in part 2 of episode 137 - How to Execute a “Killah” Crowdfunding Campaign to ge…
 
Miklos Bencz is a artist from Hungary that is completely self-taught. His artwork speaks for itself for being original and has a final quality that really pushes the 3d medium. In this session, we go behind his working process and how he keeps listening to his internal artistry for the love the craft and choosing it over money. Check out the show n…
 
This week we discuss VMware CEO Pat Gelsinger jumping to Intel and what is going on with DevSecOps. Plus, lots advice on picking movies both you and your partner will enjoy. Rundown VMware CEO → Intel What’s the latest Solarwinds hack news? Coté is figuring out “DevSecOps” - or is it “DevOpsSec”? Relevant to your interests M&A Red Hat to Acquire Ku…
 
Dave talks to one of the most well known painter on YouTube, Duncan Rhodes of 'Duncan Rhodes Painting Academy' and formly a painter for Games Workshop. Visit Duncan here: Website - http://www.duncanrhodes.com YouTube - https://youtube.com/c/DuncanRhodesPaintingAcademy Instagram - https://www.instagram.com/duncanjrhodes/…
 
Alien Scumbags designer and developer, James Ross, calls in to discuss his game’s early success and some of the unique ways he’s involved community members in the project. We also age ourselves with talk of floppy disks and Game Maker version 1.0. Support our sponsors This show was sponsored by Appfigures! Appfigures is all about giving game makers…
 
Will the just-announced Indiana Jones game from Bethesda, Machinegames, and Todd Howard be an Xbox exclusive? We discuss this fascinating announcement. Plus: is Star Wars gearing up for life after EA? And we sort through the revelation that Microsoft tried to buy Nintendo (!) in the early Xbox days, a rumored Mass Effect: Legendary Edition release …
 
Scott Lagrasta is currently a Programmer at Massive Entertainment, a Ubisoft Studio. Previously, before switching to programming he was a successful designer contributing to high-profile AAA games like Bioshock 2 and The Bureau: XCOM Declassified. He shares his experience in having a dual career within the game industry and we touched base on what …
 
For a change of pace, we go back and follow up on a set of previous news stories to see where things ended up. Topics include LEGO and Unity, the Playdate, EA’s FIFA loot boxes, and Moore… Support our sponsors This show was sponsored by Appfigures! Appfigures is all about giving game makers the tools they need to reduce risk and get more downloads.…
 
We talk about our end game experiences (SPOILERS!) and the best mods out this week! Brought to you by: Patreon - Get ad-free episodes early & support the show! https://www.patreon.com/cyberpunklorecast Audiobooks.com- Get 3 FREE audiobooks (2 VIP!) https://www.tkqlhce.com/click-100173810-11099382?sid=cplore Gamefly- Get 2 months of rentals for the …
 
This week, the Dev, Anthony (@summerspeak), and the Prof, @ProfPlaysGames, discuss their gaming predictions for 2020 and, instead of predictions for 2021, which may be another shitshow, we talk about our gaming hopes for 2021. If you like our show, please rate us and tell a friend. Also, check our Patreon at patreon.com/ProfAndDevPlayGames. $1 tier…
 
In this third and final part of the Indie Biz Dev miniseries GDL hosts Stuart De Ville and Jay Shin discuss networking, presenting yourself and the general importance of soft skills needed to grow and develop your career. Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more! And why not come chat with us and hundreds …
 
Welcome to season 5 of 4Play! Our returning champ, Ryan Mahoney is back with us again to see if he can get a streak going. Listen in and find out how he does. Here are today’s clues: 1. Chestnut, Cutthroat Chef, Encyclopedia, Van Morrison. 2. Christmas, Noise, Rabbit, Russian. 3. Vile, American, Coyote, Hans Christian Andersen. 4. Crossing, Escape,…
 
Gabriel Yeganyan is currently a Senior Concept Artist at Respawn and has worked with many top leading studios like Riot, Infinity Ward, and Sony Santa Monica Studios. He recently contributed to the Jedi: Fallen Order project and in this interivew he was able to share how his process to approaching architecture in concept art. He also gives his thou…
 
Enter a world where you must fortify against not only other players but otherworldly creatures. We Are Not Game Devs proudly presents our 137th IP, When the Creatures Attack, a tower defense battle royale where you battle other players while also defending against an invasion. Build traps and improve your structures to create better weapons in dive…
 
This week we offer advice to Zoom on why they should build a calendar and what companies they should acquire. Plus, Matt explains why you want to mount your browser tabs as files. Rundown Zoom to build a calendar Buoyed by Video Success, Zoom Explores Email, Calendar Services Zoom may launch an email service and calendar app to compete with Google …
 
We’ve endured the nightmares of 2020 and grabbed every small victory possible along the way. Time to regroup and look ahead. Support our sponsors This show was sponsored by Appfigures! Appfigures is all about giving game makers the tools they need to reduce risk and get more downloads. To find out more, head to https://appfigures.com/on/GameDevBrea…
 
2021 is finally here! On this episode we talk about Self Improvement, Getting back in shape, How to learn StarCraft, Korean & Time Management with our guests Nathanias & NeuroZerg hosted by Artosis on Ep.116 of ThePylonShow ★ 0:00:00 > Intro Video ★ 0:00:24 > Welcome back / Show road map / Guest introductions ★ 0:02:55 > Surviving 2020 / 2020 in re…
 
Welcome to Dev Game Club, where this week we conclude our series on The Legend of Zelda: Ocarina of Time. We talk takeaways and then catch up on our feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:50 Takeaways 48:18 Break 48:45 Feedback Issues covered: the…
 
Happy New Year, Shenanites! In the first episode of 2021, we discuss doll caverns, deep truths, and conscious memorization. This year is all about the dunks, and the first step is gathering intel. Who’s the fastest runner in your workplace? Which of your colleagues can do a backflip? Do you even know? You gotta have an audience to make a dunk. I me…
 
Guests: x5_PiG, Maynarde, RotterdaM08, ZombieGrub, ROOTCatZ, feardragon64 & hosted by Artosis 00. 0:00:00 Intro Video01. 0:01:25 Welcome back / Show road map / Guest introductions02. 0:11:10 This Week In Starcraft03. 0:54:26 2020 Starcraft 2 Trivia04. 1:14:53 Favourite tournament of 202005. 1:25:10 Unsung heroes of 202006. 1:42:00 Most improved pla…
 
Joe Walsh is the Lead game designer at Mediatonic and helped introduced the world to Fall Guys. Since it's debut, Fall Guys has broken many records. In this interview we do a deep dive behind the studios early prototype and learn about the meteoric rise of the biggest game of 2020. Check out the show notes here: https://wp.me/pcB0ew-Iy This episode…
 
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