show episodes
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
 
Game Hugs is a fortnightly podcast that focuses on the individuals who work in the computer and video game industry. From publishers to journalists, developers to esports, artists to cosplayers, there are fascinating, entertaining, and god forbid maybe even educational stories to be told about what goes on behind the scenes. Created by Guy ‘Yug’ Blomberg, hosted by Jason Imms.
 
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show series
 
This episode is sponsored by GamesBoost42. https://gamesboost42.com/ Larry Kuperman, a 20-year veteran of the game industry, will explain how a business-mindset can help you be more successful. This presentation is about more than making wise business choices, it is about developing a framework for financial decisions. Check out other talks at http…
 
Marcin Czartynski is the audio director of Outriders at People Can Fly. His long and rich career has given us games such as Fortnite, Gears of War, Bulletstorm and Painkiller. In this episode, we talk about his background, sound design, mixing games and Marcin's workflow. Wassup Conversations is on YouTube and all the major podcast streaming servic…
 
CHAOS! Episode Timeline (0:00) - Intro (3:33) - Episode 500 (5:03) - Stranger of Paradise: Final Fantasy Origin (12:23) - Metroid Dread (19:27) - Game & Watch: The Legend of Zelda (26:15) - SacriFire (30:07) - Dragon Quest III (33:41) - Final Fantasy Pixel Remaster (37:18) - 12 Minutes (38:57) - Somerville (41:48) - Inscryption (44:06) - Wholesome …
 
It's the JRPG event of the season: Randy gives his much anticipated impressions of Shin Megami Tensei III: Nocturne. (And a few impressions on Rise of the Slime.) Meanwhile, D.J. learns how to get away with murder on the fly in Overboard! Episode Timeline (0:00) - Retro Intro (3:29) - Episode 500 HD Remaster (6:15) - Rise of the Slime: Nocturne HD …
 
Randy comes to terms with the new age of critters in Biomutant. Meanwhile, D.J. appreciates the little things, like not falling off stairs, in Odallus: The Dark Call. Also, you won't believe what Bear Grylls is eating this week! Episode Timeline (0:00) - Intro (1:14) - The number 500 (7:40) - Operation: Tango update (11:13) - Biomutant (46:16) - Od…
 
Randy and D.J. return to that co-op espionage life in Operation: Tango. Also, the wrong Resident Evil, and Golf that is merely OK. Episode Timeline (0:00) - Intro (1:28) - 500 (5:31) - Cicadapalooza (13:28) - Resident Evil Village minute (15:13) - Operation: Tango (32:03) - OK Golf (40:58) - Resident Evil 5 (1:03:13) - Outro…
 
Lyndl Kempis breaks down his latest personal project, the Snake Way Cruiser. He walks through his planning stages from using Blender all the way to a fully rendered video while talking about his dev's mid-life crisis. https://www.artstation.com/artwork/485bOY Connect with Lyndl: https://www.artstation.com/lyndl40k https://www.linkedin.com/in/lyndlk…
 
Randy visits some spooky neighborhood attractions in Little Nightmares II. Meanwhile, D.J. deals with a Sneaky Sasquatch and reports back from his virtual weekend at Final Fantasy XIV Fan Festival 2021. Episode Timeline (0:00) - Intro (2:15) - Additional hot news (5:19) - FFXIV Fan Festival 2021 (28:28) - Little Nightmares II (54:33) - Sneaky Sasqu…
 
Daniel Bystedt is a character & creature artist currently working at Embark Studios in Stockholm Sweden. He has been betting big on using Blender for his whole workflow and his experience reflects what the industry is and needs to move towards, simplicity. Check out the show notes: https://wp.me/pcB0ew-Pf​ Connect with Daniel: https://www.linkedin.…
 
In this episode of Wassup Conversations, Doug Cockle (Voice actor of Geralt of Rivia from The Witcher game series) goes deep about acting, his methods of preparation, advice for newcomers and his journey as an actor from America to England. Wassup Conversations is on YouTube and all the major podcast streaming services. https://www.nikoofarmusic.co…
 
This episode was Sponsored by Autodesk. For amazing resources and a vast online hub of articles, tutorials, and content for 3D artists please check out https://area.autodesk.com/​. Ray Graham is the Technical Director at Unity Technologies. He has been in leadership positions at game studios and tech companies throughout his long career, and was gr…
 
This talk will go over how to navigate working in both industries as a lighting artist. We will deep dive into how to make yourself marketable in both industries, and steps you can take to get your foot in the door as a lighter for both. I'll discuss the differences and similarities and what you need to know if you're seriously considering transiti…
 
In this episode, Thierry Dansereau, art director of great games such as Immortals Fenyx Rising and Assassin's Creed Odyssey talks about behind the scene of those games and his general approaches toward creating the visual world of massive games. Please consider donating to Wassup Conversations via this link" https://www.nikoofarmusic.com/support-an…
 
Randy finds himself on the run from a sketchy mayor and vegetarian snails in Turnip Boy Commits Tax Evasion. Meanwhile, D.J. is on the run from his own poor decisions in NieR Replicant ver.1.22474487139..., the latest video game thing from Yoko Taro. Episode Timeline (0:23) - Intro/500 (5:56) - NieR Replicant ver.1.22474487139... (34:39) - Turnip B…
 
As contributors who are passionate about our craft, artists can often times tunnel vision into the perfect aesthetic. But sometimes this is not what production needs. This talk explores the forbidden topic of money, and how it relates to our daily tasks. This will cover unconventional approaches to methods, tools, and mindsets that might be taboo, …
 
In this episode, I celebrate the career of a veteran in the video game industry. Scott Phillips is the director of many great games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4. We talk about his background, techniques and behind the scene of many great games. Please con…
 
D.J. gets way into the throwback atmosphere of Blaster Master Zero, but at the same time isn't quite feeling it. Meanwhile, Randy takes on a big commitment in The Longing, then explains why Aerial_Knight's Never Yield. Episode Timeline (0:23) - Intro (9:25) - Blaster Master Zero (34:12) - The Longing (55:09) - Aerial_Knight’s Never Yield (1:04:52) …
 
What is Epic's grand plan? Fortnite + Rocket League + Fall Guys, are they really going to complete Ready Player One?! The ultimate gaming experience? Check it out in this month's roundtable news. Check out the show notes: https://wp.me/pcB0ew-OV Connect with Ray! ● https://twitter.com/Wadarass This episode is brought to you by www.gameschoolonline.…
 
Randy tears himself away from his Animal Crossing island to investigate Cozy Grove, where the animals are ghosts and also bears, somehow. Meanwhile, D.J. wonders whether he ever knew how to play Pac-Man at all after trying Pac-Man 99. Episode Timeline (0:23) - Intro (18:24) - Cozy Grove (41:23) - Pac-Man 99 (1:00:02) - Outro…
 
In this talk, you'll learn the basics of Intellectual Property, including how to protect your work and reputation. We'll discuss trademarks, copyrights, and patents. From your code and art to your relationships, you'll learn the value of, and how to protect and enforce, these assets. https://www.shraybmanlaw.com/ Show Notes: https://wp.me/pcB0ew-OE…
 
Randy gives contrarianism a try after playing Say No! More. Meanwhile, D.J. returns from the weird world of Anodyne 2 and plays More! Monster Hunter. Episode Timeline (0:23) - Intro/Joy-Con saga update (5:44) - Animal Crossing: New Horizons (11:32) - Anodyne 2 (29:36) - Say No! More (49:19) - Monster Hunter Rise (59:11) - Outro…
 
Sponsors: E-WIN gaming chairs https://bit.ly/3ovyBG4 use code Gamedev for 30% off Lisa Loneva breaks down her Wanderer Project and teaches how she approached her AAA quality character. We also touched on issues about being an artist in Eastern Europe and how youtube is her primary source of education. Check out the show notes: https://www.youtube.c…
 
Monster Hunter Rise is here and we're deep into mochi and wirebugs. Also, Randy experiences the bleak future of Outriders, and D.J. makes more raid progress in Final Fantasy XIV. Episode Timeline (0:23) - Intro/The Joy-Con saga continues (13:46) - Outriders (35:23) - Final Fantasy XIV (40:19) - Monster Hunter Rise (1:09:27) - Outro…
 
The world of investing is a mysterious place and Daniel is no stranger in placing his bets in the game industry. After successfully being acquired by Epic Games, Quixel, his first investment, he is looking to repeat with two prospective companies like Elias Software & Polygonflow. This episode is all about what the other side looks like. Check out …
 
Randy finishes off the Link's Awakening remake then immediately leaves for Alligator New York in Later Alligator. Meanwhile, D.J. puts his social strand skills to use by planning the first Viking interstate highway in Valheim. Episode Timeline (0:23) - Intro/Link’s Awakening (26:32) - Valheim (46:58) - Later Alligator (1:00:29) - Outro…
 
Every big game both indie and AAA are moving towards proceduralism. A movement Luiz plays a big part in by pushing Houdini game dev tools for industry acceptance. Currently he is a Sr. Technical Artist at Rockstar and stops by to discuss the current and future state of utilizing proceduralism in games. Check out the show notes: https://wp.me/pcB0ew…
 
The unexplained prevalence of cats in Super Mario 3D World drives Randy to all-out cat warfare in Kitty Letter. Meanwhile, D.J. ignores his primal-slaying duties in Valheim to build a quiet forest house. Also, centipedes. Episode Timeline (0:23) - Intro/Animal Crossing (9:25) - Devotion (14:41) - Waluigi: The disturbing truth (20:56) - Super Mario …
 
Anthem is officially cancelled. Epic VS Apple VS VALVE?! AR is entering into the fight now?! Find out in this month's roundtable news episode. Check out the show notes: https://wp.me/pcB0ew-NK Connect with Ray! ● https://twitter.com/Wadarass This episode is brought to you by Silen Media! You are creating an exciting world. But are the players truly…
 
Black Tabby Games is an indie studio founded by Real Married Adults Abby Howard and Tony Howard-Arias. Their games tell the kinds of stories than only games can tell, and fall at the intersection of horror and humor. Check out the show notes: https://wp.me/pcB0ew-NF Connect with Abby & Tony! ●https://www.blacktabbygames.com/ ●https://twitter.com/bl…
 
Randy enjoys some party chat (and fermentend fruit beverages) between battles in Haven while D.J. finally escapes from FFXIV raid hell. Also, the last word on Final Fantasy VII Remake. (Seriously, we don't want to talk about it anymore.) Episode Timeline (0:23) - Intro/Tacobringers (4:19) - Final Fantasy XIV (13:02) - Final Fantasy VII Remake (41:1…
 
In this masterclass, we study the art of UI/UX design in video games. Morten Elgaard, UI designer at IO Interactive talks about his experience and Hitman 3. Arash Naderi, UI designer of Cyberpunk 2077 at CD Projekt Red and Emad Ameri, Visual Artist have joined me to have a fun conversation. Watch or Listen to Wassup Conversation on YouTube or any o…
 
Scott Roger is a designer and educator of over 50 published games including the tabletop games Pantone the Game, Rayguns and Rocketships, and the upcoming Diamonds & Dinosaurs. You can also catch him in the movie Gamemaster. Check out the show notes: https://wp.me/pcB0ew-MU Connect with Scott Rogers! ●https://www.linkedin.com/in/scottrogersdesigner…
 
We live life ten minutes of a Star Trek episode at a time in The Captain Is Dead, then take a whimsical trip to Norway in Embracelet. Also, our thoughts on the latest Nintendo Direct and the questionable titles therein. Episode Timeline (0:23) - Intro/Nintendo Direct (26:49) - The Captain Is Dead (48:45) - Embracelet (1:01:26) - Outro…
 
Helen Hindpere is the Award-Winning writer of the genre-defining Disco Elysium. In this episode, she talks about her techniques and the way she and her colleagues wrote Disco Elysium. Disco Elysium - The Final Cut is the definitive edition of the smash-hit RPG. New political vision quests, more characters, and full English voice-acting. Coming to P…
 
Mauro Frau is the co-founder and creative director at Treehouse Ninjas, an independent studio creating high-end environment art and lighting for movies and games. He has amazing insights in how entertainment industries are slowly merging together and saw what's happening now many years ago. Check out the show notes: https://wp.me/pcB0ew-MU Connect …
 
Randy gets deep into kaiju and cat costumes in the Super Mario 3D World spin-off, Bowser's Fury. Meanwhile, D.J. struggles to adjust to the Bravely Default II demo and wonders if everyone would quiet down if he just paid them lots of money. Episode Timeline (0:23) - Intro/Doug (10:01) - I'm not a whale (27:54) - Bowser’s Fury (51:59) - Bravely Defa…
 
Just like the premonition set into play as soon as Stadia was announced, the first-part game development has been shut down! Did we see this coming? Yes, sorta, but what does mean for the future of streaming games? Find out in this episode. Check out the show notes: https://wp.me/pcB0ew-Mn Connect with Ray! ● https://twitter.com/Wadarass This episo…
 
Joel Durham is a digital artist that has worked at highly coveted studios in both the game and visual effects companies. Gracing studios like Sledgehammer Games, Blur, MPC, and Digital Domain with his great work. In this week's episode, he introduces the thrill and the onset of a 3D revolution of VR sculpting! Check out the show notes: https://wp.m…
 
We played games that answer two of the Metroidvaniaverse's biggest questions: Y can't Metroid throw a harpoon (Olija), and y can't Metroid be Spider-man (Mable and the Wood)? Also, Final Fantasy XIV heads to the moon in Endwalker. Episode Timeline: (0:23) - Intro/Star Wars (11:21) - Final Fantasy XIV: Endwalker (31:12) - Olija (46:24) - Mable and t…
 
Leo Gonzalez is the co-founder of GoDemics, an external development studio that works with top studios around the world delivering AAA experiences. In this episode, we dive into the background of my partner-in-crime and learn how GoDemics came to be. Check out the show notes: https://wp.me/pcB0ew-M5 Connect with Leo! ● https://www.linkedin.com/in/l…
 
Randy learns to cope with 1000 deaths in Pikmin 3 Deluxe. Meanwhile, D.J. plays Final Fantasy VII Remake and Bravely Default simultaneously and somehow still has time to see what the cast of Persona 5 is doing in Dragalia Lost. Episode Timeline (0:23) - Intro/Yakuza: Like a Dragon (9:59) - FFXIV announcement showcase announcement (15:42) - Dragalia…
 
Dave Mervik is currently a Senior Narrative Designer for Little Nightmares II at Tarsier Studios. We dived deep into the current climate and limitations of being a creative, and what are the possible benefits for game developers are. Check out the show notes: https://wp.me/pcB0ew-LV Connect with Dave! ● https://tarsier.se/ ●https://tarsier.se/games…
 
Jay Wilson has been in the industry for decades and have lent his talents working at EA, Relic, and Blizzard. He is best known for being the game director on Diablo 3. He has since took a break from the industry for 4 years to publish his first novel, Deadman Detective (https://amzn.to/3iOEX1h). In this episode, I had the pleasure of talking to Jay…
 
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