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Rebekah, Brendan and Marie are on hand to discuss the biggest stories of the week -- which, of course, means Microsoft's acquistion of Bethesda parent ZeniMax Media. The platform holder splashed $7.5 billion on the Fallout and Elder Scrolls publisher, but what wider implications does this deal have? We discuss the impact on Game Pass, on the Bethes…
 
The Five Games Of is a special spin-off series of The GamesIndustry.biz Podcast that charts the evolution of the industry through the careers and games of prominent developers and more. This month's guest is Debbie Bestwick, CEO and owner of UK-based indie label Team17, whose first game was released in 1991. On the show we discuss this and other fo…
 
Matt, Rebekah, Brendan and USGamer's Mike Williams discuss the biggest news of the past week. We start with the PS5 launch plans and confusion over pre-orders, and move on to our wider thoughts about the next console generation. With both platform holders offering digital-only consoles, what does this mean for the concept of ownership during the up…
 
This week, James, Brendan, Rebekah and Chris discuss the biggest news of the past week, which is, unsurprisingly, Xbox. The platform holder announced its long-rumoured Xbox Series S model at $299, priced the Xbox Series X at $499, detailed the Xbox All Access payment plan for both models, gave a November 10 launch date, and revealed that the EA Pla…
 
The Game Developers' Playlist returns with a look at RPG Maker. In this new monthly show, developers join us to discuss the games that influenced their careers. This episode features Davionne Gooden, the indie developer behind the upcoming She Dreams Elsewhere, talking about how tinkering with RPG Maker motivated him to make a living making games. …
 
Matt, Brendan, James and USGamer's Mike Williams gather around their mics to discuss the biggest industry news of the past week. Our first big discussion this week is Unity's long-awaited IPO. Having delved deeply into the filing, Brendan discovered some little known and surprising facts about the company behind the widely-used engine. We discuss t…
 
This is the first episode in a new spin-off series of The GamesIndustry.biz Podcast, charting the evolution of the industry through the games and careers of prominent professionals. In this monthly show, we'll be joined by developers, composers, writers, publishers and other members of the games industry to discuss five games they have worked on: t…
 
Brendan, Marie, Chris and James discuss the biggest stories of the past week, starting with the allegations of inaction against abuse at Rocksteady. The Batman: Arkham Knight studio has been accused of doing little to nothing to address the issues with toxicity and harassment raised by female employees back in 2018. It's worth noting the studio has…
 
Matt, Rebekah, Chris and James gather round their microphones to discuss the biggest news of the past week -- starting, of course, with Epic versus Apple and Google. In case you missed the news, the Fortnite firm skillfully goaded Apple into removing the world's biggest game from its App Store then followed up with a pre-prepared lawsuit and a conv…
 
Presenting the debut episode of a new spin-off from The GamesIndustry.biz Podcast: The Game Developer's Playlist In this new monthly show, developers join us to discuss the games that influenced their careers. Kicking off this series is Aaron Linde, lead narrative designer at Halo developer 343 Industries, who shares his love of SNES RPG Earthbound…
 
James, Marie, Chris and USGamer's Mike Williams weigh in on the big debate of the week: does the games industry need E3? Studies from both Fancensus and SuperData show that this summer's big game reveals didn't suffer from the absence of the annual showcase -- certainly not when it comes to the platform holders and big publishers. But there are man…
 
James, Matt, Brendan, Rebekah and USGamer's Mike Williams reflect on the titles shown at this week's Xbox Games Showcase. There was a diverse line-up of internally-developed titles, with the first look at Halo Infinite's gameplay and the long-awaited reveal of the Playground-developed Fable revival. But the presentation did leave us with questions.…
 
This week, Rebekah, Matt, Brendan and James dive deeper into Rebekah's recent investigation into GlobalStep. For those who haven't read the full article yet, we explore some of the accusations the UK-based QA company -- formerly known as Testology -- faces. Claims include the "culling" and "ghosting" of staff, incorrect pay, and a stifling culture …
 
We have a double episode of the GamesIndustry.biz Podcast today, following developments over the weekend at Ubisoft as the publisher attempts to reign in its abuse problems. James. Matt and Haydn take a deep dive into the situation at Ubisoft, after several high-level staffers departed the company amid mounting abuse allegations. CEO Yves Guillemot…
 
Matt, Brendan, Chris and James gather around their respective mics to discuss the biggest industry stories of the past week. Once again, we've refrained from commenting on the ongoing stories of abuse and harassment as we don't feel the podcast is the right forum for this discussion. But you can find our in-depth coverage through the links below. U…
 
Matt, Brendan, Marie and Chris are on hand to discuss the biggest games industry topics of the week. The most prominent subject has been the latest wave of allegations concerning abuse, bullying and harassment that have emerged across the industry. As the podcast is not the best forum for such a discussion, we instead direct you to our detailed cov…
 
This week on the podcast, Rebekah, Matt and Brendan are joined by new regular guest Mike Williams, of former GamesIndustry.biz and current USGamer fame. In lieu of an formal E3 event this year, Electronic Arts went ahead with its own branded online presser, EA Play. Depending on who you ask, the show was either an exciting glimpse into what the pub…
 
The GamesIndustry.biz team share their initial thoughts on Sony's long-awaited reveal of the PlayStation 5. Recorded mere minutes after this week's showcase ended, we share our first impressions on the line-up, the overall presentation, and (of course) the final design of Sony's next-generation console. Along the way, we discuss the diversity of th…
 
As you'll hear, there is no regular podcast this week. In light of the ongoing protests against racial injustice and police brutality, we recognise that our team is currently not diverse enough to contribute significantly to the discussions. Instead, we're using this week to recommend other podcasts that have already commented on the deeper issues …
 
Matt, Brendan and James discuss the biggest stories of the past week, starting with speculation about the potential release window for GTA 6. Rumours circulated that a spike in marketing commitments found within Take-Two's financial documentation placed the launch of GTA 6 around 2024 -- but Brendan's ready to shatter that hope. Elaborating on his …
 
Matt, James, Marie and Chris are on this week's podcast to discuss the biggest stories of the past week. We start with comments from Microsoft CEO Satya Nadella, who suggests tech and digital industries (including video games) are unlikely to adopt remote working on a permanent basis as the world recovers from the COVID-19 pandemic. On a similar no…
 
Matt, Rebekah, Chris and James gather around their mics to discuss the biggest stories of the past week - primarily Epic Games. The company debuted the first footage of Unreal Engine 5 with a technical demo that also gave us the first glimpse of gameplay on the Playstation 5. Around this unveiling was also the news that the revenue limit at which E…
 
The GamesIndustry.biz team offer their thoughts on last week's Xbox Series X showcase. Recorded in the immediate aftermath of the presentation -- technically during some of the post-show interviews -- we offer our immediate reactions to the first glimpses of next-generation gameplay we saw. 'Glimpses' being the most appropriate word. Both Xbox and …
 
Matt, Rebekah, Chris and James discuss the biggest news of the past week. We begin by unpacking Xbox boss Phil Spencer's comments in a recent interview, in which he talked about how Microsoft was taking care to ensure it was "not exploiting" the COVID-19 pandemic and the "big flood" of new users it has brought to gaming. Then, after a tangent about…
 
Taking a break from our usual weekly news discussion, the GamesIndustry.biz team carefully place their crystal balls next to their microphones for an unusual E3 predictions podcast. E3 is, of course, cancelled this year and the ongoing disruption caused by the COVID-19 pandemic has resulted in delays for several high-profile games -- and that's not…
 
Rebekah, Matt, Chris and Marie gather around their mics to discuss the biggest issues of the past week. Firstly, we discuss the recent Kotaku report on Rockstar's attempts to change its internal crunch culture, with the prominent suggestion that the next Grand Theft Auto may be of a more moderate size but then expanded post-launch. Then we reflect …
 
In this special edition of the podcast, the GamesIndustry.biz team shares our own experience of remote working. With so many countries around the world in varying stages of lockdown to prevent the spread of COVID-19, almost the entire industry has shifted to a work-from-home model that is a far cry from the way it usually operates. We've already ru…
 
Matt, Brendan, Rebekah, Chris and James gather to discuss the latest news from the games industry - this week, focusing on the three platform holders. First up, we discuss the delay to The Last Of Us: Part II and the various factors that would have influenced this. Sony will be contending not just with the distribution logistics of a disrupted worl…
 
A bit of an unusual episode this week, taken from a livestreamed AMA-style session on YouTube. With EGX Rezzed postponed due to the spread of COVID-19, GamesIndustry.biz and a number of our sister brands ran a three-day online conference, Rezzed Digital. One of the sessions we hosted was a live edition of the podcast, where audience members were in…
 
Rebekah, Matt, Brendan, Chris and Marie are all on hand this week to discuss the biggest news and events in the video games industry. We kick off with reflection on the recent reveals for the technical specifications of Xbox Series X and PlayStation 5. Rather than getting caught up in the discussion of which machine is more powerful -- and whether …
 
James, Chris, Rebekah and Brendan join this week's podcast to discuss the biggest news from the games industry over the past seven days. Naturally, we start with the cancellation of E3 -- making 2020 the first time in 25 years the games industry has not descended on California in the summer. The team debates the impact this might have on the indust…
 
James, Brendan, Marie and Haydn gather around their respective mics to discuss the biggest games industry news of the week. The main topic is once again the spread of novel coronavirus (COVID-19) and the consequences for games businesses around the globe. Another wave of events have been cancelled -- including one that pushes the event horizon beyo…
 
In an absolutely packed episode, the team discusses the biggest stories of the week -- starting, of course, with the postponement of GDC 2020. Matt, Chris and James talk about the fallout of the event's cancellation, the tough decisions that would have been made behind the scenes, and how the organisers' optimistic plan for a summer event might man…
 
Matthew, Brendan, Rebekah and James discuss the latest headlines, predominantly focusing on the ongoing impact of the COVID-19 outbreak. With Sony and Facebook -- and, since recording, Kojima Productions -- withdrawing from GDC 2020 and the cancellation of Mobile World Congress, the consequences for the event space are perhaps the most obviously fe…
 
This week Haydn, Matt, Brendan, Chris, and Marie gather around the old GamesIndustry.biz Podcast campfire to discuss the keynote speech Tim Sweeney offered up at DICE recently. Although mainly focused on things like open platforms, the Epic Games CEO took a confusing and ill-advised detour into the world of politics and games. Crammed into the fina…
 
Haydn, Brendan and Chris discuss the biggest stories of the past week, starting with Microsoft's bold claims as to who its biggest competitors are. Phil Spencer recently claimed Xbox's future will see it stand up against the likes of Amazon and Google, rather than its historical rival PlayStation. We unpack this statement, and take a closer look at…
 
As we barrel through yet another financial season, Rebekah, Brendan, and Chris ask the all important question: do numbers matter? With Microsoft posting a 21% decline in game revenue while celebrating an increase in subscriptions, the traditional metrics for success aren’t as straightforward as they used to be. Nintendo’s success last year comes wi…
 
James, Marie and Haydn are on hand to discuss the biggest topics of the past week, including crunch, class-action lawsuits and coins tossed to Witchers. The big topic of the week is Doom Eternal executive producer Marty Stratton's comments that the team "crunched pretty hard" for most of 2019 and, despite the four-month delay, continued to do so in…
 
Matt, Marie and James discuss the biggest topics of the week, starting with Microsoft's plans for Xbox Series X. The platform holder recently revealed that the next-generation console will have no exclusive titles to begin with, instead allowing games to play across both Series X and the Xbox One family of devices. While this inevitably raised ques…
 
Rebekah, Chris and Brendan come together for a special edition of the podcast, discussing this week's biggest news: Sony will not be attending E3 for the second year in a row. While the platform holder has other plans to get the PlayStation 5 in front of the masses ahead of its launch this Christmas, including attendance at "hundreds" of other cons…
 
Matt, Chris, Rebekah and James gather round their mics to discuss the biggest stories of the past week. First up, we discuss the revived conversation around Battlestate Games' Escape From Tarkov and the developer's various excuses for the lack of playable women in the game. Six years on from the Assassin's Creed Unity debacle, we explore whether re…
 
Brendan, Rebekah, Chris and James kick off the year with a roundtable discussing our hopes, predictions, expectations and utter pipe dreams for the year ahead. Following our roundup of analyst predictions for 2020, we offer our own thoughts on what might be the biggest topics and trends of the year -- almost inevitably centring around the arrival o…
 
For our final podcast of the year, the entire editorial team gathers around their microphones to discuss our favourite games of the year. The selection varies greatly from first-party franchise extensions and AA blockbusters to Switch ports of classic RPGs and innovative indie games. (And some members of the team may have shoehorned in namedrops fo…
 
It’s time for the GamesIndustry.biz Podcast, and this week James, Brendan, and Rebakah are on hand to discuss all the big news while still leaving plenty of room to reminisce about the GameCube. The industry is once again overflowing with complaints regarding toxic work environments, after former Razer employees accused CEO Min-Liang Tan of abusive…
 
The industry may grind to a halt during Thanksgiving week, but there’s still plenty going as we take a look at unconscious bias, diversity, and the perceived failings of virtual reality. Following last week's articles by Rebekah (Brass Lion Entertainment and the critical business of diversity) and Haydn (Overcoming unconscious bias in the games ind…
 
In this week’s bumper pack episode, Rebekah, Matt, and Haydn discuss the troubled Google Stadia launch, Half-Life: Alyx, and Pokémon. Google made big promises with the Stadia, and now it’s here the response has been notably muted. Plagued by fidelity and performance issues, the Stadia is struggling to fulfill its potential. As it stands, Stadia is …
 
A short but special episode in which James and Chris discuss the biggest announcements from Microsoft's event in London this week. Recorded on the show floor itself, this discussion actually took place a few hours ahead of the reveals, but thanks to handy pre-brief notes we were able to weigh up the highlights. Highlights included new IP from Rare …
 
Rebekah, Chris, Matthew and Brendan gather round their mics to discuss the biggest news and topics of the games industry. This week, we start by considering the new appointments at Sony Interactive Entertainment and the insights from our recent interview with PlayStation boss Jim Ryan. Having previously discussed Sony's stategy to hold back from de…
 
James, Brendan and Rebekah discuss some of the biggest topics from the past week, starting with the controversy surrounding the latest Call of Duty. For months, Infinity Ward and Activision have promised a gritty, realistic take on today's global conflicts, and yet critics report these attempts lack substance and are undermined somewhat by a game t…
 
In this brief podcast excursion Rebekah, Brendan, and Haydn unpick last week’s industry events, starting with the surprise delays from Naughty Dog and Ubisoft. Just over a month after announcing a release date, Naughty Dog revealed it would be pushing The Last of Us II back by around three months. Then, just a few days later, Ubisoft announced it w…
 
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