Indiedevelopment public
[search 0]
×
Best Indiedevelopment podcasts we could find (updated July 2020)
Best Indiedevelopment podcasts we could find
Updated July 2020
Join millions of Player FM users today to get news and insights whenever you like, even when you're offline. Podcast smarter with the free podcast app that refuses to compromise. Let's play!
Join the world's best podcast app to manage your favorite shows online and play them offline on our Android and iOS apps. It's free and easy!
More
show episodes
 
A top-rated game developer podcast for you to learn the tactics, tools, and routines from 100+ experts to succeed. You will learn how they got started, successful actions they took, mistakes you should avoid, and so much more. Get inspired today and learn how experts in your field found success so that you can model in their footsteps. Subscribe right now to the Game Dev Loadout podcast and get new episodes every Monday morning.
 
Beyond Beta Podcast is a behind-the-scenes look at video game culture. In the podcast, I explore the video game industry with publishers, coders, designers, professional gamers, voice actors, artists, writers, and more. Each episode dives into the guest's history within video games…exploring the ups and downs and everything in between.
 
Loading …
show series
 
This week Jonathan interviews iOS developer, designer, and Swift UI wizard Jordan Singer. Jordan talks about learning to program from the early web apps he was making. His journey into design and getting to work at Cash App. Finally Jordan and Jonathan talk about WWDC and all the new announcements. Email: mail@everydayrobots.tech Twitter: @_ everyd…
 
Jonathan shipped his new iOS app Lockne. He shares his idea for the app and what it was like to build it. Then Mark and Jonathan talk about the recent rumblings between Apple and the Hey email service. Finally the two share their anticipations for next weeks WWDC presentation and potential announcements. Email: mail@everydayrobots.tech Twitter: @_ …
 
43: Blueberries are too small Mark and Jonathan are back from a short break. They voice their opinions on the current protests and show support for the Black Lives Matter movement. Apple finally announces the schedule for this years WWDC. New rumors of an ARM transition and new iMac are circling the Apple universe. Finally Jonathan gets a new keybo…
 
Mark and Jonathan are trying a new shorter format for the podcast. Mark has a new Apple Watch app out called Tempty. Then the two talk about news related to the new iPhones and Apple’s plan return for employees to its corporate offices. Email: mail@everydayrobots.tech Twitter: @_ everydayrobots @jonjon1251 @swiftymf Our Site: Everyday Robots.tech L…
 
Mark and Jonathan are joined by iOS developer Shihab Mehoob. They talk about Shihab’s journey into iOS development leading to numerous apps on the App Store. Aurora color picker an app that lets you easily identify colors and build a color palette. As well as Cosmicast a new podcasting app that blends together modern and skeuomorphic design languag…
 
This week Mark and Jonathan are joined by iOS developer, conference speaker, author, and fan of the color purple Gwendolyn Weston. Gwendolyn talks about her journey getting into programming from ambitions to learn Chinese by playing Final Fantasy 3 in Chinese. How she got into conference speaking and advice for giving talks. Finally she shares frie…
 
Trynn Check is an independent game designer from DePaul University. She works at iThrive Games that promote mental health and teen thriving. She also has her studio called Intrynnsic Entertainment. We talk about her journey of going to school, working, and breaking into the game industry. Breaking into the game industry is hard, and entry-level job…
 
Mark and Jonathan discuss Apple’s recent purchase of Dark Sky and what it might mean for developers. Then they look at Adaptivity, one of the first apps to take advantage of universal purchases that are now available. Finally Mark and Jonathan go over their WWDC hopes and wishes. Email: mail@everydayrobots.tech Twitter: @_ everydayrobots @jonjon125…
 
Voice actor Ben Britton graduated from NYU’s Tisch School of Arts and has been behind the mic for more than 30 years. You can hear him in a variety of games such as Lamplight City, Spellforce III, The Occupation, and many more. You have to learn how to edit files, work on volume levels, create a functional space for consistent recording, and learn …
 
Jonathan and Mark are joined by AlfConf event organizer Rob Elkin. They talk about AltConf’s beginnings and how it’s evolved over the years. Rob goes into detail about how labs and talks are chosen, AltConf’s escape room, the satellite AltConf events and more. Finally Rob talks about his latest project with Helpful Engineering. Email: mail@everyday…
 
Vincent Michael is one of the founding directors of YHWH Games that teach students how to create video games and transform them into self-sustaining artists. We discuss: Exploit your strengths and stop wasting time on your weakness Learn the different type of artists and stages of an artist There is no work/life balance, only work/life decisions Be…
 
Mark and Jonathan are joined by iOS developer Daniel Gautheir. Daniel shares his iOS journey and what brought him to mobile development. Then we dive into his new blog where he writes about his experiences and interests. Finally we talk about Twitter and how it's tied to our feelings of wanting to be a bigger part of the iOS community. Email: mail@…
 
Mark and Jonathan discuss Apple’s official announcement for WWDC this year. The latest developments for COVID - 19 and Apple’s response. Then Mark shares words of wisdom for working remotely. Email: mail@everydayrobots.tech Twitter: @_ everydayrobots @jonjon1251 @swiftymf Our Site: Everyday Robots.tech Links: WWDC 2020 officially announced Alt Conf…
 
Award-winning British voice actor, Jay Britton has done 50 titles and over 300 characters ranging from indie studios to AAA developers. Games include Divinity Original Sin 2, FIFA 17, Starcraft 2, and more. We discuss: Voice actors should be experts in creating characters Get them involved in a project as soon as possible Table reads is a great way…
 
Mikolai Stroinski is a music composer that has worked on the Witcher 3, Dark Souls 2 trailer, Vanishing of Ethan Carter, and much more. We discuss: Think not just as a composer but as a video game maker as well. You don’t want to get too attached to your music because it might not fit the game. Trust your inner voice because it's a sign to either c…
 
Jeremy Liu was the narrative design lead at NetEase Games, an intern at EA, and a technical designer at Rockstar Games. Titles include Red Dead 2, NBA Live Mobile, and Realm of Duels. We discuss: How to get into technical design Why you need to study and plan ahead of time before taking action His worst moment of working on a game that was destined…
 
Gary Kings of National Insecurities is a lead game designer, writer, editor that has worked on games such as Once Upon a Crime in the West and 2000:1 A Space Felony. We discuss: Get a producer to optimize teamwork and productivity. Before choosing a university, make sure it has the courses you want and need. Get better at game design - play lots of…
 
Ivy Dupler is a NYC-based voice actress who can be heard in video games, commercials, and cartoons. Her recent work includes voicing protagonist Special Agent Vera Englund in Whispers of a Machine (Clifftop Games/Faravid Interactive), as well as several roles in Unavowed (Wadjet Eye Games) and Lamplight City (Grundislav Games). We discuss: Don’t ge…
 
Solo UK indie Nic Rutherford is working on a game called Fringe Plant. We discuss: His decision to go full indie after having a good amount of savings Think about the accessibility of your games such as subtitles, sound effects, or controller inputs Ask questions asap to get answers asap External entities can be a waste of time such as responding t…
 
IGF-nominated narrative designer Xalavier Nelson Jr. creates a morally-complex world with human emotion at the core of every scenario, where the individuals outside your squad matter as much as the rangers you deploy on each map. We discuss: How too much narrative can be detrimental to the game Pre-production is one of the most important part of de…
 
Henrique Olifiers has been in the game industry for more than 30 years working on web-based games, massive multiplayer games, and social games. He is currently the CEO of the award-winning Bossa Studios, which are the makers of Surgeon Simulator, Monstermind and I Am Bread. Now they are currently working on Worlds Adrift, a sandbox MMO with real-ti…
 
Jordan Blackman has been writing, producing, and designing video games for over a decade. He is a mobile game design expert and an accomplished producer. He has designed, produced, and consulted on several 9-figure franchises for companies like Zynga, EA, and Ubisoft. Mr. Blackman brought CSI to Facebook with the smash hit, CSI: Crime City. He went…
 
Passionate about cartoons and games since a kid, Liviu Boar dreamt of making a point and click adventure game since first seeing someone play Day of the Tentacle and realizing interactive cartoons were a possibility. Twenty-odd years later, he started a studio called Stuck In Attic together with another artist and a programmer, Kickstarted Gibbous …
 
David Galindo is the creator of the Cook, Serve, Delicious! series. You will learn: How David used his real-life experiences as a barista to make his games. Why you need to study your competitors by checking their forums and customer reviews to see how they respond to their customers and to see what customers are saying about their game. How outsou…
 
Angel Muniz is a designer and art lead at IS Studios. She has experience with environment and prop creation for Unity and Unreal Engines. She co-organized 3D Learning Network on Facebook for industry vets, juniors, and recent grad artists. She also tutors in 3D art and lighting for games and films. Because of Angel, I’ve been able to network and me…
 
Loading …

Quick Reference Guide

Copyright 2020 | Sitemap | Privacy Policy | Terms of Service
Google login Twitter login Classic login