The original classic gaming podcasts continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
Everybody's favorite classic video games podcast. Well, almost everybody's. But we're plucky and likable. Episodes every Monday! Plus other stuff — videos, articles, you name it. Close personal friends of USgamer.net.
1UP's retro blog -- editors discuss classic games and classic systems, and how they relate to the current gaming scene. Reader participation via Skype is encouraged! Check out the site for information on upcoming podcasts.
A weekly video companion to 1UP's Retronauts classic gaming podcast. Each five-minute episode focuses on a different retro-gaming topic, from overlooked classics to overrated duds, from retrospectives to the art of collecting.
A potpourri of classic video games-related video and audio projects from Game Boy World (a complete chronological history of pre-GBA handheld video games), Metroidvania.com (games that are like Metroid and Castlevania all at once), and Anatomy of Games (in-depth analyses of classic game design).
My thoughts. Mostly about other podcasts.
Intended for the discerning but time-strapped gamer, The Daily Daze is meant to provide news and wisdom concerning the various facets of geek culture and the entertainment industry. Each episode strives to cover something unique, interesting, and/or just a little controversial.
1UP Radio is the leading voice of the videogame community. Powered by the editors and personalities of the 1UP Network, the 1UP Radio podcast family covers the games industry from every possible angle. Start your week with the humor and insight of EGM Live* and GFW Radio, and continue on with the accessible, yet knowledgable Legendary Thread, Sports Anamoly and Retronauts. Then start your weekend right with 1UP Yours, the definitive videogame talk show. With multiple new episodes hitting eve ...
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Retronauts


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Retronauts Episode 370 Preview: Live A Live and Square's Episodic RPGs
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You're listening to a free preview of Retronauts Episode 370: Live A Live and Square's Episodic RPGs. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.…
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Retronauts


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Retronauts Episode 369: Godzilla, Pt. 1
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Jeremy Parish summons Diamond Feit, Matt Alt,and Bill Mudron to help destroy (or maybe just commemorate) destroy all monsters with a look back at the cultural origins of the king of kaiju, Godzilla—a beast (and topic) too big for a single episode! Art by John Pading and edits by Greg Leahy. Retronauts is made possible by listener support through Pa…
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Video Works by Jeremy Parish


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Segaiden 010: Pachinko II / Golgo 13 / Orguss / Home Mahjong
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A couple of follow-ups to 1983 releases this week, as well as a couple of games that appear to have been held over from 1983. Yes, SG-1000 begins 1984 with a hangover. Pachinko II is the affordable and expanded follow-up to Pachinko. Golgo 13 is not a sequel, despite the number in the title. It's a tie-in with a long-running manga and anime series,…
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Retronauts Episode 368: Gundam Universal Century
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Jeremy Parish, Austin Walker, and Kat Bailey hop aboard the White Base to travel across the span of the profoundly influential Gundam franchise (or at least the U.C. timeline) with a look at the anime and its hot scramble of a video game legacy. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early…
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Video Works by Jeremy Parish


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NES Works Gaiden #19: Famicom 1984, Pt. 1
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Now that we've seen both Nintendo and Sega's offerings for 1983, we move along to 1984 and the first wave of Famicom releases. All but one of these titles have already put in an appearance on NES Works proper as entries in the 1985 and ’86 Black Box NES launch rollout catalog, so the first half of this episode is simple a recap and reminder to give…
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Video Works by Jeremy Parish


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Segaiden #009: Space Slalom / Zippy Race / Pachinko / Exerion
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This week we hit on the two most expensive games for the SG-1000. Every console's gotta have at least one of them, right? The ultra-rare collector's chase piece that hits the brakes on any reasonable dream of ever owning a complete set? In this case, those disasterpieces are Space Slalom, a mere slip of an almost-racing game, and Pachinko, the pach…
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Segaiden #008: Sega Flipper / Pop Flamer / Pacar / Sega-Galaga
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Sega has always been an arcade powerhouse—even now, they run arcades in Japan. They've become fan destinations for more than just playing games; I bought taiyaki in the shape of the Sega logo at their Akihabara location a year ago. And this episode showcases just how heavily Sega plowed the arcade-to-home conversion furrow from the very start, with…
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Retronauts Episode 367 Preview: Street Fighter II (The World Warrior)
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Kat Bailey, Kurt Kalata, and Diamond Feit face off against Jeremy Parish in a free-for-all throw down of video game history to celebrate the 30th anniversary of one of the most influential pop culture creations of all time: Capcom's Street Fighter II. To listen to the full version of this episode, subscribe to the show ($5/mo.) at patreon.com/retro…
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The Daily Daze


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Episode 161: Bubble Bobble Downsized and Done Right? The Classic Gets the Mini Treatment!
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The legendary arcade game comes home in miniature form courtesy of Numskull, the UK-based company specializing in everything retro. It's a slick-looking machine, too, but how well does it play? Is it worth the premium price? Mr. Pacario discusses the machine and the game within, then ponders the company itself--will Numskull keep producing these ti…
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Retronauts Episode 366: Sam & Max Save the World
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It's finally happened: a game once covered as a new release by this very podcast is now officially retro! And that game is Sam & Max Save the World, the 2006-2007 episodic release that brought about the grand return of Sam and Max 13 years after their original video game outing. Now, 15 more years have passed, and while Telltale has since dissolved…
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Retronauts Episode 365: The Mega Man Ranking Hootenanny
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Jeremy Parish, Nadia Oxford, Diamond Feit, and Stuart Gipp all go to the mats to decide once and for all which Mega Man game is the greatest—definitively!—in the lowest-stakes knock-down drag-out opinion match you'll ever hear Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better aud…
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Retronauts Episode 364 Preview: Kunio-kun Games
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You're listening to a free preview of Retronauts Episode 364: Kunio-kun Games. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.…
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Retronauts Episode 363: Game Boy Advance - 20 Years of Dim Memories
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Jeremy Parish, Bob Mackey, and Adam Pawlus turn back the hands of time 20 years to the dawn of the GBA, Nintendo's tiny portable powerhouse. The soaring highs! The eye-straining lows! The many, many hardware iterations and Super NES ports!
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Segaiden #07: Sindbad Mystery / Monaco GP
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Only two games feature in this week's episode, because both are interesting enough (and contain a rich enough history) to merit a more in-depth discussion. First, Sindbad Mystery brings the maze chase genre to SG-1000 by adopting a number of elements seen in early games from the genre—ranging from Heiankyo Alien to Crush Roller—but approaching thes…
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Retronauts Episode 362: Indiana Jones and the Last Crusade
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The Retronauts East crew concludes their journey through the Indiana Jones films with a look back at the final entry in the saga: 1989's Indiana Jones and the Last Crusade. Plus the games! (Except the LucasArt game, which deserves its own episode.)
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Segaiden #006: Yamato / Champion Tennis / Star Jacker / Champion Baseball
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A few more Sega arcade conversions this week, featuring—unbelievably enough!—shooters and sports games. You sense a theme taking shape here, maybe? Yamato covers a lot of the same ground (so to speak) as SG-1000's earlier ocean warfare shooter, N-Sub, though it mixes things up slightly by focusing on surface warfare. Meanwhile, Star Jacker is a scr…
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Retronauts Episode 361 Preview: Street Fighter I (and 2010)
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Jeremy Parish, Kurt Kalata, Kevin Bunch, and John Hurst put on their red slippers and punch arcade machines to pay tribute to the game that launched the most important fighting series ever: 1987's Street Fighter. And, for some reason, Street Fighter 2010.
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Episode 360: Gaming in the Year 2001
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Certain conditions have made time mostly meaningless, so it may shock and alarm you that 2001 happened 20 years ago. Yes, it's true. And while it was a monumental year in terms of events that shook the world, 2001 was also home to huge, industry-changing games, console launches, and so many other delightfully dated gaming moments worth remembering.…
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Segaiden #05: Mahjong / Champion Golf / Serizawa Hachidan no Tsume Shougi / Congo Kongo
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Beyond the initial trio of Compile-developed shooting games for SG-1000, we have the next four titles in the platform's library, all released on some indeterminate date in 1983. While they do help diversify the system's lineup to include something beyond shooting and combat, none of these releases manage to be particularly inspiring nearly four dec…
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Retronauts Episode 359: Famicom Disk System
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Jeremy Parish sloooowly loads input from Chris Kohler and Kurt Kalata to celebrate the 35th anniversary of Nintendo's Famicom Disk System, the most important console expansion never to have made its way to America. Cover art by John Pading. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early acce…
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Segaiden #04: Borderline / Safari Hunting / N-Sub
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Our first dive into the SG-1000 catalog covers the three games that the internet seems convinced comprised the console's day-one releases. It's difficult to say when SG-1000 titles actually debuted, as Sega hasn't been especially granular with its published historic information. But these three carts are the first three items in the SG-1000 catalog…
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Retronauts Episode 358 Preview: Ghost Trick: Phantom Detective
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You're listening to a free preview of Retronauts Episode 358: Ghost Trick: Phantom Detective. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.…
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Retronauts Episode 357: 10 Years of Nintendo 3DS
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Jeremy Parish, Bob Mackey, and Diamond Feit look back at the Nintendo 3DS on the occasion of its 10th birthday. The li'l fella may have had a rough early childhood, but we explore how it eventually grew into the elegant swan we all knew and loved. Cover artwork by Step Sybydlo.
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The Daily Daze


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Episode 160: Mario's Manga Hits the West and Bubble Bobble Gets Some Respect
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For this brief but no less spiffy entry, Mr. Pacario reviews Super Mario Manga Mania, the first official Western adaptation of the long-running comic series. Perhaps even more exciting, however, is Pac-Man's own celebratory book--Pac-Man: Birth of an Icon--coming soon from www.cookandbecker.com. And lastly, thanks to the U.K.-based company Numskull…
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NES Works Gaiden #18: The Famicom Disk System
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35 years ago this week, Nintendo launched the Disk System expansion for Family Computer—one of the most important (and one of the few successful) console add-ons ever. Boosting the power, capabilities, and storage capacity of the Famicom, the Disk System helped usher in a new generation of console games... and then, console games caught up with the…
The road to NES Works begins here! It's difficult to know what the year 2021 has in store for us, but you can at least look forward to one constant (fingers crossed): This comprehensive deep dive into the Sega 8-bit catalog. Beginning this week, most of my effort for much of 2021 will be focused on exploring the history of the Sega SG-1000 before r…
In the year 198X, an elite American ex-soldier traveled into the jungle for a stealth mission that ended in a showdown with a Soviet HIND-D helicopter. Sound familiar? No, this isn't Metal Gear (that's next episode), but instead a game based on a film that very clearly has served as a primary text for Hideo Kojima through the years: Rambo, aka Firs…
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Retronauts Episode 356: 1991 - The Years in Review Revue
1:38:43
1:38:43
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The Retronauts East team gets together to continue their conversation about the games of a few decades ago. This time, Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin focus specifically on the year 1991, when a bit of video game history was made. Cover illustration by Shaan Khan.
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Retronauts Episode 355 Preview: Xenogears Revisited
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Jeremy Parish and patron Matthew Salisbury band together with Andrew Vestal to bare their fangs at God by reconsidering Squaresoft's epic Xenogears. Listen to the full episode (and dozens more!) at patreon.com/retronauts
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Retronauts Episode 354: Pandemic Mailbag
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This week on Retronauts, we're easing off on the heavy-duty research for the sake of responding to your questions and comments from our recent round of episodes. And because a little thing called "the pandemic" drastically transformed the way we all live for nearly a year now, we'll also cover just how COVID-19 has affected Retronauts, and read som…
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Retronauts


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Retronauts Episode 353: Metroid Prime
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By patron request, Jeremy Parish sends an emergency broadcast to Nadia Oxford and Mohammed Taher to discuss the Space Pirate activities taking place on Tallon IV and what ace bounty hunter Samus Aran is doing to stop them. Equip your podcast visor! Art by Greg Melo.
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Video Works by Jeremy Parish


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NES Works #078: City Connection & Freedom Force
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Echoing last week's episode, this week we see a decidedly dated-looking game (City Connection) that nevertheless manages to be entertaining enough to transcend its relative age and sit comfortably in the 1988 NES lineup. On the other hand, Freedom Force is anything but dated, with some of the most stylish visuals seen to this point on NES. I'd rath…